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New Book: Windows Phone 7 Game Programming Print E-mail
Written by Sams Publishing   
Tuesday, 29 November 2011
Sams Publishing just released a new book Sams Teach Yourself Windows Phone 7 Game Programming

In just 24 sessions of one hour or less, you’ll learn how to build high performance games for Windows Phone 7 with Microsoft’s free XNA 4.0 toolset. Using this book’s straightforward, step-by-step approach, you’ll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You’ll learn how to integrate game logic, touch screen user input, bitmaps, animations, audio, physics effects, GPS location services, and more. Each lesson builds on what you’ve already learned, culminating in the construction of a complete game—and giving you a rock-solid foundation for real-world success!

About the Author:

Jonathan S. Harbourhas been programming video games since the 1980s. His first game system was an Atari 2600, which he played with, disassembled, on the floor of his room as a kid. He has written on numerous subjects such as C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, Pocket PC, and game consoles. He is the author of another recent book titled XNA Game Studio 4.0 for Xbox 360 Developers. He holds a Master’s degree in Information Systems Management. Visit his web log and game development forum at http://www.jharbour.com/forum, and his Facebook page at http://www.facebook.com/jharbourcom

 

Book Page: http://www.informit.com/title/9780672335549
 

 


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