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Talaris opens up new opportunities in mobile entertainment
Written by Black Bull Studios
Wednesday, 24 January 2007
UK designers, Black Bull Studios announces that the engine powering its mobile
games is now available for the development of 3rd party client products.
The company has been eagerly awaiting completion of a key set of software plugins
that enable much wider phone compatibility and localised content.
According to the company, its Talaris engineTM has come of age and is now capable
of benefiting businesses that do not normally operate in the mobile game industry.
“A game sprat to catch a business mackerel” is the term coined by David Hothersall,
creative director of Black Bull Studios. “We are seeing a change in the market
where some businesses outside mobile gaming view a smartphone game as a new means
of getting upside sales and exposure” says Hothersall. “Low design cost and rapid
deployment using Talaris gives enlightened marketing departments a new promotion
tool”.
Bristling with innovative features a salesperson will thrive upon, Talaris aims
to lead the way in new generation smartphone gaming technology. Talaris is written
in a native language called C++ which makes it straightforward to adapt applications
for virtually any smartphone. Even PC variants can be produced with Black Bull
Studios being able to demonstrate these on desktop emulators for its most recent
games.
Black Bull’s recently introduced plugins give the engine significant flexibility
so that game skews, re-skins or brand introduction should be quick and easy to
implement. Integration time with a client’s game script is expected to be minimised
too, meaning that design and development costs are dramatically reduced. Added
to that, the unparalleled smoothness and 3D rendering with unique features such
as ‘screen flip’ make Talaris an ideal platform for cost effective developments
or functional uplifts from successful Java games.
So why use Talaris? Well put simply, it claims to be an extremely efficient
set of software modules that have been built to support a long term product strategy.
This strategy in 2006, was initially aimed at Symbian S60 smartphones but is now
embracing much wider compatibility including phones that use UIQ and Microsoft
mobile operating systems. In a rapidly emerging smartphone market, the benefit
and risk to an unfamiliar client requiring a product using proven technology should
be easy to quantify and justify an investment.
Black Bull Studios is pleased to provide further technical information to companies
that express an interest in wishing to make use of Talaris and is pleased to make
cost benefit assessments of joint opportunities.
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