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Provides Powerful Character Animation and Production Capabilities for Next-Generation
Game Development
SAN RAFAEL, Calif., Mar. 20, 2006 — Autodesk, Inc. (NASDAQ: ADSK) today announced
Autodesk MotionBuilder 7.5 character animation software. Designed to tackle the
challenges of working with motion capture, the software features real-time productivity
tools to realize ideas for sophisticated 3D characters in next-generation game
pipelines. Autodesk MotionBuilder caters to a broad range of users, from independent
digital artists to large-scale production studios.
Autodesk MotionBuilder is part of Autodesk’s comprehensive 3D animation portfolio,
which also includes the Autodesk 3ds Max, Maya, HumanIK and FBX products. With
clients such as Epic Games, Sony Computer Entertainment Japan and Ubisoft, MotionBuilder
is setting the standard for high-volume character animation pipelines.
"In the development of our third-person adventure game Siren 2, MotionBuilder
was used for motion capture editing, and also as a critical component of the animation
creation pipeline,” said Takafumi Fujisawa, executive producer of Sony Computer
Entertainment Japan. “MotionBuilder dramatically increased our productivity as
a result of its core real-time technology. The software’s integrated character
performance tools, smooth connectivity between other popular 3D applications and
instant scene playback drive efficiency. Now, MotionBuilder will play an even
bigger role in the production of Sony Computer Entertainment’s next-generation
games."
Key New Features in Autodesk MotionBuilder 7.5
MotionBuilder software includes real-time architecture, animation layering, a
unified Story Timeline development environment, instant retargeting of animation
data, the ability to stream and record live device data, and integration into
Autodesk 3ds Max and Maya workflows. Key additions to MotionBuilder 7.5 are:
· New keyframe-centric workflows that streamline the process of keyframe
animation, including advanced editing of animation from within the timeline, a
re-architected Undo system and enhanced posing and mirroring of character extensions
· Increased interoperability with content creation applications such
as Autodesk 3ds Max and Maya
· Quicker setup and animation of a wider range of character types (such
as birds and dinosaurs) with inverse knee and elbow support for non-traditional
characters
· Easy transfer of mirrored poses of one character extension to another
· Fast setup of complex multiple character interactions, allowing for
advanced manipulation and animation of characters that have interdependencies
between their full body rigs. This is particularly useful for fighting, wrestling,
prop-handling, and other instances where multiple characters and props need to
be manipulated in unison
Renowned game developer Ubisoft beta-tested Autodesk MotionBuilder 7.5 software.
Jean-Sebastien Campagna, senior animator at Ubisoft’s Montreal Studio, recounted:
“The improved Undo system introduced in Autodesk MotionBuilder 7.5 allows me to
undo across the application. I love that it’s no longer limited to certain operations;
I’m now able to undo critical operations like selections, manipulations and deletions.”
“This is a major breakthrough. Due to the unpredictability of my workflow, I
want software that gives me room to be creative and take chances. And when I
make an error, I want it to let me backtrack. This is exactly what MotionBuilder
7.5 delivers,” concluded Campagna.
Pricing and Availability
Autodesk MotionBuilder 7.5 is now available to MotionBuilder Platinum Members.
The software is expected to become available worldwide in late March 2006. Autodesk
MotionBuilder 7.5 suggested retail pricing (SRP), including one year of Platinum
Membership, remains unchanged from version 7. Autodesk MotionBuilder 7.5 (node-locked)
SRP is US $4,195 * and Autodesk MotionBuilder 7.5 (floating) SRP is US $4,795
* in North America. MotionBuilder software is available for both the Windows and
Mac OS X platforms.
For additional MotionBuilder 7.5 product details, please visit www.autodesk.com/motionbuilder.
* International and reseller pricing may vary
Additional Autodesk MotionBuilder Software Resources
· The MotionBuilder Platinum Membership Program: Helps users maximize
their investment in Autodesk software by offering automatically-filled Autodesk
MotionBuilder online upgrades when available, hotline service, license transfer
flexibility, access to online learning materials, etc. For more details, please
visit www.autodesk.com/platinum-motionbuilder.
· Training: Autodesk product specialists will host training sessions
exploring various MotionBuilder industry production pipelines and core workflows.
Designed for technical directors, technical leads and artists, this training for
Platinum members will commence on April 3 with a session on MotionBuilder for
Pre-Production.
· Autodesk Learning Tool Learning MotionBuilder | Foundation DVD: Explores
techniques and workflows for animating and previsualization in Autodesk MotionBuilder
software. For additional details, please visit www.autodesk.com/learning-tools.
About Autodesk
Autodesk, Inc. (NASDAQ: ADSK) is wholly focused on ensuring that great ideas
are turned into reality. With seven million users, Autodesk is the world's leading
software and services company for the manufacturing, building, infrastructure,
wireless data services and media and entertainment fields. Autodesk’s solutions
help customers create, manage and share their data and digital assets more effectively.
As a result, customers turn ideas into competitive advantage by becoming more
productive, streamlining project efficiency and maximizing profits.
Founded in 1982, Autodesk is headquartered in San Rafael, California. For additional
information about Autodesk, please visit www.autodesk.com.
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